K-PS2-2: Motion Design Solution
Analyze data to determine if a design solution works as intended to change the speed or direction of an object with a push or a pull. (Cause and Effect)
Clarification Statement: Examples of problems requiring a solution could include having a marble or other object move a certain distance, follow a particular path, and knock down other objects. Examples of solutions could include tools such as a ramp to increase the speed of the object and a structure that would cause an object such as a marble or ball to turn.
Assessment Boundary: Assessment does not include friction as a mechanism for change in speed.
Science Practices
Analyzing and Interpreting Data
Disciplinary Core Ideas
PS2.A: Forces and Motion
ETS1.A: Defining and Delimiting Engineering Problems
Crosscutting Concepts
Cause and Effect
Assessments
The Wonder of Science Assessments
Shared Assessments
The following assessments were shared by teachers implementing the NGSS. Many of these are drafts and should be used accordingly. Feel free to improve these assessments or contribute your own. Learn more here.
Instructional Resources
Mini Lessons
The Wonder of Science Resources
Shared Resources
Anchor Charts
Phenomena
Videos
Learning Plans
Storylines
Common Core Connections
ELA/Literacy
RI.K.1 - With prompting and support, ask and answer questions about key details in a text.
SL.K.3 - Ask and answer questions in order to seek help, get information, or clarify something that is not understood.
*Next Generation Science Standards is a registered trademark of Achieve. Neither Achieve nor the lead states and partners that developed the Next Generation Science Standards were involved in the production of this product, and do not endorse it. Visit the official NGSS website.